The quarterback throws the ball into the ground without worrying about the receiver's position in the play. ![]() However, during the play of a spike, the ball is thrown into the ground, so the receiver is not a requirement. For intentional grounding to occur, the quarterback must throw the ball toward an eligible receiver which means that the receiver has to be in bounds and must have the ability to make a play. ![]() The receiver is the main difference between these two plays. The penalty is proven expensive for teams as it results in losing down, and the penalized team is forced to give up the yardage.īut when the quarterback goes for the Spike, the team doesn't get any penalties, and the team can continue their drive without losing any yardage. The other main difference between the two plays is a penalty, as intentional grounding results in a loss of a down and a 10-yard penalty from the spot of the foul. Spike is expected when the team is in the red zone and is looking to score a touchdown before the clock runs out. In this situation, the quarterback is looking for time to plan the next move in the game. On the other hand, a spike occurs when the quarterback intentionally throws the ball to the ground to stop the clock during the ending moments of the game. The quarterback is looking to get rid of the ball quickly, so the pass is thrown out of bounds or at a spot where there is no receiver. The play's primary purpose is to avoid a sack or the loss of yardage. The first major difference we can find in both plays is the purpose of the play.ĭuring the use of Intentional grounding, there is no realistic chance of pass completion. Besides the roles of the receiver, we can find other significant differences in both plays. ![]() The receiver is only present at the time of grounding. The main difference between Intentional grounding and Spike is the receiver's involvement in the play.
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